Special Abilities and Traits
Apr 24, 2017 15:45:07 GMT -6
Post by pooch on Apr 24, 2017 15:45:07 GMT -6
[align=Center]Special Abilities and Traits[/align]
Abilities which fall in between bloodlines and jutsu’s with their power level and typically known as Special Abilities. Special Abilities are unique in the fact that they can have various passive effects that influence a characters story and potential, allowing for a multitude of combinations that allow for varying and unique effects, to some Special Abilities are the bread and butter of storytelling, and character growth. Special abilities typically come in a variety of flavors, known as stages to the masses. These stages was what governs how many powers a special ability can have. Typically special abilities will be put into two different categories, single stage, and multi stage, each with their own restrictions and guidelines. Typically Single stages allow for 1-3 powers within them and are more focused upon a single concept, while Multi Staged abilities focus upon a concept like single stages but add more to it, these additions are called sub abilities and are the extra “stages” that are put underneath the ability as a whole. Typically there are anywhere from 1-3 sub abilities labeled under a multi staged special ability. Sub special abilities typically have 1-2 powers within them, and focus upon the concept of the ability as a whole, but can each do a different aspect of it, allowing them to be well rounded.
Now you might be thinking that having a bunch of multi staged abilities is the way to go but there are catches to them. One with a bloodline, or who is using the Jinchuriki, Sage, Jashin, or Earth Grduge Fear traits can’t utilize Multi Staged abilities Sub Abilities, normally just being able to learn first “stage” of the ability. This in short means that only character without traits (typically known as non-bloodline to the community) can learn multi staged abilities, as their genetics allow them to be more diverse at the cost of having clan or strong talent inclinations. The limits for how many special abilities a character can have will be listed below:
[align=Center]Special Ability limits:[/align]
Like special abilities Traits as they are known as incredibly powerful abilities, typically being labeled as bloodlines, or being a sage etc. Unlike special abilities all characters only have 1 trait slot, which can’t be increased via purchasing EXP, but can be gained from others methods detailed below. A trait slot that is filled typically means that a character is referend to having a bloodline or being a holder of the extremely potent abilities, and this limits them somewhat. A character who fills their trait slot with one of the options listed below, will not have access to Multi Staged Abilities Sub Abilities, and instead will only be able to access the first stage of an ability (if the ability allows for it) or a single stage ability.
[align=Center]Possible Trait Slots:[/align]
[align=Center]Possible Sacrifices:[/align]
Note on Earth grudge Fear: Characters that use Earth Grudge Fear for a trait slot can’t gain an extra trait slot, as the Earth grudge Fear denies that possible genetic flexibility, this includes if they gain it later on, in which case they will revert to only having 1 trait slot, and will be refunded the sacrifice if they had made one.
Abilities which fall in between bloodlines and jutsu’s with their power level and typically known as Special Abilities. Special Abilities are unique in the fact that they can have various passive effects that influence a characters story and potential, allowing for a multitude of combinations that allow for varying and unique effects, to some Special Abilities are the bread and butter of storytelling, and character growth. Special abilities typically come in a variety of flavors, known as stages to the masses. These stages was what governs how many powers a special ability can have. Typically special abilities will be put into two different categories, single stage, and multi stage, each with their own restrictions and guidelines. Typically Single stages allow for 1-3 powers within them and are more focused upon a single concept, while Multi Staged abilities focus upon a concept like single stages but add more to it, these additions are called sub abilities and are the extra “stages” that are put underneath the ability as a whole. Typically there are anywhere from 1-3 sub abilities labeled under a multi staged special ability. Sub special abilities typically have 1-2 powers within them, and focus upon the concept of the ability as a whole, but can each do a different aspect of it, allowing them to be well rounded.
Now you might be thinking that having a bunch of multi staged abilities is the way to go but there are catches to them. One with a bloodline, or who is using the Jinchuriki, Sage, Jashin, or Earth Grduge Fear traits can’t utilize Multi Staged abilities Sub Abilities, normally just being able to learn first “stage” of the ability. This in short means that only character without traits (typically known as non-bloodline to the community) can learn multi staged abilities, as their genetics allow them to be more diverse at the cost of having clan or strong talent inclinations. The limits for how many special abilities a character can have will be listed below:
[align=Center]Special Ability limits:[/align]
[*]E-C Rank: 1 Special ability.
[*]B-A Rank: 2 Special Abilities.
[*]S-Rank: 3 Special Abilities.
Like special abilities Traits as they are known as incredibly powerful abilities, typically being labeled as bloodlines, or being a sage etc. Unlike special abilities all characters only have 1 trait slot, which can’t be increased via purchasing EXP, but can be gained from others methods detailed below. A trait slot that is filled typically means that a character is referend to having a bloodline or being a holder of the extremely potent abilities, and this limits them somewhat. A character who fills their trait slot with one of the options listed below, will not have access to Multi Staged Abilities Sub Abilities, and instead will only be able to access the first stage of an ability (if the ability allows for it) or a single stage ability.
[align=Center]Possible Trait Slots:[/align]
[*]Bloodline/Clan
[*]Sage
[*]Jinchuriki
[*]jashinism
[*]Earth grudge Fear
[align=Center]Possible Sacrifices:[/align]
[*]1 Special Ability Slot, and the ability to gain SA’s through bloodline limits
[*]All Combat Style Slots
[*]All Element slots other than your Primary (including combination and special slots)
[*]Ability to Purchase additional Style points
Note on Earth grudge Fear: Characters that use Earth Grudge Fear for a trait slot can’t gain an extra trait slot, as the Earth grudge Fear denies that possible genetic flexibility, this includes if they gain it later on, in which case they will revert to only having 1 trait slot, and will be refunded the sacrifice if they had made one.