Combat Styles
Apr 24, 2017 15:41:49 GMT -6
Post by pooch on Apr 24, 2017 15:41:49 GMT -6
[align=Center]COMBAT STYLE SYSTEM[/align]
What are Combat Styles?
A Combat Style is as it sounds; it is a way of fighting that will boost statistics. Combat Styles are most commonly used for taijutsu, though some Combat Styles might relate to other fighting styles, such as ninjutsu or ijutsu.
How Does it Work?
All Combat Styles require training to learn. Combat Styles are learned by level, with each level requiring a minimum of 2 points of training unless otherwise specified. At every new level, you gain access to the bonus that it provides and the ability to learn any jutsu that require that level. If you have permission to learn the Combat Style, you do not require permission to learn additional levels.
How does everything work in character?
Like a Special Ability, Combat Styles must be activated and specified so in your post. You may choose which level you wish to use in that post. They are continuous and unless specified do not drain chakra. While fighting, you gain any bonuses that it provides. You may activate or deactivate on Combat Style per post. This means you are not able to activate and deactivate a Combat Style in a single post. Many Combat Styles have limitations: some Combat Styles limit which jutsu you can use during usage, others have a cool down effect, others have post limits.
What are the types of Combat Styles?
There are three main types: Boost, Art, and Aura.
Art is a combat style which focuses on learning one type of fighting, and gaining boosts in that. Arts are the most likely to have a series of jutsu that require the style. Only jutsu that are a part of the Art or can be considered a part of the Art can be used during activation, and an art cannot have jutsu outside of it's style count for said style. An example of an art is kenjutsu (Art of Sword Fighting). Arts almost never have post limits. Arts DON'T use chakra, thus can't affect certain things that would require that. The highest total Percentages an Art can obtain is 300%, though only a max of 200% can be put into one stat.
Boosts are physical or spiritual statistic boosting through a natural or unnatural technique. Although only certain jutsu may be available while being boosted, this is more often not the case. Boosts almost always have post limits due to the use of chakra, or have a chraka activation cost. The highest total Percentages a boost can obtain is 200%.
Auras are a special Combat Style, which covers anything that may affect other people. These work in the same was a Boosts but are more powerful and thus much more difficult to obtain. These will always have a cool-down effect and limited post count. While in the activation or deactivation post, jutsu are unable to be used and the user can not move for that round. Aura's have a percentage limit of 100%, but normally have small little tricks to accompany them.
Miscellaneous Information
- Combat Styles cannot be gained at character creation, with the exception of kinjutsu points.
When Training multiple characters in the same post one does not have to separate the posts out for each character, they may post as all of them at once (If they are interacting) however this does not allow you to receive points for each of them with a single grade. Each character that you are training must receive a point grade towards the total for the quality of the full post. This means that if someone makes a post that is worthy of 6 points than the mod would divide these five points between the amount of character being trained so if two character are being trained each character receives 3 points.
Combat Style Limits
Combat Styles
No Taijutsu
Combat styles also aside from these natural caps, have a total limit of how many you can obtain. This number is double the styles you would get based off of your natural Taijutsu level. So an A rank taijutsu specialist could obtain up to 10 combat styles, while one without taijutsu could only obtain up to 4. Combat styles like special abilities and style points can be given out in special missions for completing them. They are typically given out in 2-5 increments.
Credit to Ozanaru
What are Combat Styles?
A Combat Style is as it sounds; it is a way of fighting that will boost statistics. Combat Styles are most commonly used for taijutsu, though some Combat Styles might relate to other fighting styles, such as ninjutsu or ijutsu.
How Does it Work?
All Combat Styles require training to learn. Combat Styles are learned by level, with each level requiring a minimum of 2 points of training unless otherwise specified. At every new level, you gain access to the bonus that it provides and the ability to learn any jutsu that require that level. If you have permission to learn the Combat Style, you do not require permission to learn additional levels.
How does everything work in character?
Like a Special Ability, Combat Styles must be activated and specified so in your post. You may choose which level you wish to use in that post. They are continuous and unless specified do not drain chakra. While fighting, you gain any bonuses that it provides. You may activate or deactivate on Combat Style per post. This means you are not able to activate and deactivate a Combat Style in a single post. Many Combat Styles have limitations: some Combat Styles limit which jutsu you can use during usage, others have a cool down effect, others have post limits.
What are the types of Combat Styles?
There are three main types: Boost, Art, and Aura.
Art is a combat style which focuses on learning one type of fighting, and gaining boosts in that. Arts are the most likely to have a series of jutsu that require the style. Only jutsu that are a part of the Art or can be considered a part of the Art can be used during activation, and an art cannot have jutsu outside of it's style count for said style. An example of an art is kenjutsu (Art of Sword Fighting). Arts almost never have post limits. Arts DON'T use chakra, thus can't affect certain things that would require that. The highest total Percentages an Art can obtain is 300%, though only a max of 200% can be put into one stat.
Boosts are physical or spiritual statistic boosting through a natural or unnatural technique. Although only certain jutsu may be available while being boosted, this is more often not the case. Boosts almost always have post limits due to the use of chakra, or have a chraka activation cost. The highest total Percentages a boost can obtain is 200%.
Auras are a special Combat Style, which covers anything that may affect other people. These work in the same was a Boosts but are more powerful and thus much more difficult to obtain. These will always have a cool-down effect and limited post count. While in the activation or deactivation post, jutsu are unable to be used and the user can not move for that round. Aura's have a percentage limit of 100%, but normally have small little tricks to accompany them.
Miscellaneous Information
- Combat Styles cannot be gained at character creation, with the exception of kinjutsu points.
When Training multiple characters in the same post one does not have to separate the posts out for each character, they may post as all of them at once (If they are interacting) however this does not allow you to receive points for each of them with a single grade. Each character that you are training must receive a point grade towards the total for the quality of the full post. This means that if someone makes a post that is worthy of 6 points than the mod would divide these five points between the amount of character being trained so if two character are being trained each character receives 3 points.
Combat Style Limits
Combat Styles
No Taijutsu
[*]E Rank = 0 Combat Style
[*]D Rank - B Rank = 1 Combat Style
[*]A Rank = 2 Combat Styles
[*]E Rank - D Rank = 1 Combat Style
[*]C - A Rank = 2 Combat Styles
[*]S Rank = 3 Combat Styles
[*]E Rank = 2 Combat Style
[*]D Rank - B Rank = 3 Combat Styles
[*]A Rank = 4 Combat Styles
[*]E Rank = 3 Combat Styles
[*]D Rank - B Rank = 4 Combat Styles
[*]A Rank = 5 Combat Styles
[*]E Rank = 4 Combat Styles
[*]D Rank - B Rank = 5 Combat Styles
[*]A Rank = 6 Combat Styles
[*]E Rank = 5 Combat Styles
[*]D Rank - B Rank = 6 Combat Styles
[*]A Rank = 7 Combat Styles
[*]E Rank = 6 Combat Styles
[*]D Rank - B Rank = 7 Combat Styles
[*]A Rank = 8 Combat Styles
Combat styles also aside from these natural caps, have a total limit of how many you can obtain. This number is double the styles you would get based off of your natural Taijutsu level. So an A rank taijutsu specialist could obtain up to 10 combat styles, while one without taijutsu could only obtain up to 4. Combat styles like special abilities and style points can be given out in special missions for completing them. They are typically given out in 2-5 increments.
Credit to Ozanaru